Monday, June 6, 2011
My Sixteen Favourite Colours
Here's my first try at the EGA-look! Stuff is kind of giant compared to the character :O. Click the image to see it in all its blocky majesty!
I'm a pretty big computer game geek. Not newer games, but the games that happened in the sweet ol' days of EGA and VGA. Old school Sierra and LucasArts adventure games are a major inspiration of mine. I have a particular love for EGA, which was a glorious sixteen colour palette. The sixteen colours you see above were all those companies needed to create some of my favourite computer game art of all time: Colonel's Bequest, Quest for Glory II: Trial by Fire, Monkey Island 1, King's Quest 3 and 4... The Colonel's Bequest particularly had some of the loveliest pixel-painting of any of those adventure games.
Every time I watch Youtuber hercrabbiness's Let's Play of Colonel's Bequest I get so psyched to create a game like that. With a utility called Adventure Game Studio, this wouldn't be an impossible dream!
My silkscreen work has always been somewhat influenced by those computer games I enjoyed as a kid. I love sharp lines (anti-aliased blurriness makes me angry!), limited colour palettes, and the technique of using coloured half-tone screens to create intermediate colours.
Here's my other digital stuff, but my love for EGA is so great that I think I'll be redoing the character stuff I did in VGA with EGA!